17 Dec
2002
17 Dec
'02
3:11 p.m.
Looks quite cool, very QuakeGL(or Quake-forge). Ill have to look at that when i get Linux installed on my new box(still havn got round to it). ----- Original Message -----
On Fri, Dec 13, 2002 at 03:58:37PM -0000, Keith Watson said:
<QUOTE> Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. </QUOTE>
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