13 Dec
2002
13 Dec
'02
3:57 p.m.
<QUOTE> Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. </QUOTE> Homepage: <http://wouter.fov120.com/cube/index.php4> Keith