Same with this one - let's take it as is and address a couple of clean-ups later. On Thu, 30 Sep 2010, Janusz Krzysztofik wrote:
+static void omap1_videobuf_queue(struct videobuf_queue *vq, + struct videobuf_buffer *vb) +{ + struct soc_camera_device *icd = vq->priv_data; + struct soc_camera_host *ici = to_soc_camera_host(icd->dev.parent); + struct omap1_cam_dev *pcdev = ici->priv; + struct omap1_cam_buf *buf; + u32 mode; + + list_add_tail(&vb->queue, &pcdev->capture); + vb->state = VIDEOBUF_QUEUED; + + if (pcdev->active) { + /* + * Capture in progress, so don't touch pcdev->ready even if + * empty. Since the transfer of the DMA programming register set + * content to the DMA working register set is done automatically + * by the DMA hardware, this can pretty well happen while we + * are keeping the lock here. Levae fetching it from the queue
"Leave"
+ * to be done when a next DMA interrupt occures instead. + */ + return; + }
superfluous braces
+static void videobuf_done(struct omap1_cam_dev *pcdev, + enum videobuf_state result) +{ + struct omap1_cam_buf *buf = pcdev->active; + struct videobuf_buffer *vb; + struct device *dev = pcdev->icd->dev.parent; + + if (WARN_ON(!buf)) { + suspend_capture(pcdev); + disable_capture(pcdev); + return; + } + + if (result == VIDEOBUF_ERROR) + suspend_capture(pcdev); + + vb = &buf->vb; + if (waitqueue_active(&vb->done)) { + if (!pcdev->ready && result != VIDEOBUF_ERROR) { + /* + * No next buffer has been entered into the DMA + * programming register set on time (could be done only + * while the previous DMA interurpt was processed, not + * later), so the last DMA block, be it a whole buffer + * if in CONTIG or its last sgbuf if in SG mode, is + * about to be reused by the just autoreinitialized DMA + * engine, and overwritten with next frame data. Best we + * can do is stopping the capture as soon as possible, + * hopefully before the next frame start. + */ + suspend_capture(pcdev); + }
superfluous braces Thanks Guennadi --- Guennadi Liakhovetski, Ph.D. Freelance Open-Source Software Developer http://www.open-technology.de/