Missile is a very simple clone of a Missile Command game that I used to have on the Mac. I assume that there is an older version, but I am too young to remember such things.
The program uses gtk for windowing and gdk for drawing. It is my first venture into using glib's linked lists and gtk's timeouts. Both of which are fantastic. The animated elements have their velocities and vital info kept in a linked list and are updated at regular time intervals. The bombdropper acts entirely autonomously of the main program. I think I may have to start writing everything like this :)
At the moment there is only on level, lasting 60 seconds. It should be easy enough to add some more, when I get round to it.
Missile is distributed according to the GNU General Public Licence and was written by Toby Jaffey.
Last updated: Mon Aug 9 16:26:42 BST 1999© Project Purple 1999