[E3-hacking] Config / content filesystem
Jonathan McDowell
noodles at earth.li
Wed Apr 17 09:28:20 BST 2019
On Tue, Apr 16, 2019 at 07:45:20PM +0000, Nick Griffin wrote:
> Got to just find out how to mount a mtd partition with the system on
> it, then that file (delta_e_live.config) will be in there somewhere…😊
I have a vague memory that the E3 used a read-only cramfs or similar
filesystem for the actual OS/base application stuff, and then a custom
filesystem (based on Q;Q; blocks in flash) for all the ads / games /
ringtones / other content. I don't recall anyone spending time on
working out how to modify that custom setup.
J.
--
"I've checked, but I can't find anything in the bible which supports
C++." -- Malcolm Ray
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